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The following is a list (with description) of the BATTLESELECT WZs alphabetically by EditorID.

WZonesABANDONEDSHACK
CW : Large CW Battle when Imperials hold Fort Snowhawk
CW Enabled
Monsters Possible : Yes
Selective Battle Global : WZonesSelectAbandonedShack

WZonesALCHEMYPASSAGE
CW : When IMPERIALS hold FORT NEUGARD
CW Enabled
SC v IMP
Selective Battle Global : WZonesSelectAlcehmyPassage

WZonesANGASMILL
CW : Skirmish on the leadup to Battle for Fort Greenwall. Enabled by SC in Fort Greenwall.
IMP vs SC
Monsters Possible : No
Selective Battle Global : WZonesSelectAngasMill

WZONESBleakwindPlains:
IMPERIAL territory with FORSWORN occupiers. Stormcloaks will take up the battle if they are victorious in the Civil War.
Parents :
IMPS in SOLITUDE : Imperials
SONS in SOLITUDE : Stormcloaks
Always: Forsworn
Monsters Possible : Yes
Selective Battle : WZonesSelectBleakwindPlains

WZonesBTHALFT
PreCW : STORMCLOAK territory with BANDITS.
CW : SC v BANDITS until IMPS set up camp nearby at which point they join.
Monsters Possible : No
Selective Battle : WZonesSelectBthalft

WZonesBENEATHHRAGGSTAD
CW : When Imperials hold Fort Hraggstad
CW Enabled
Thalmor v Bandits
Garrison: CWGarrisonEnableMarkerImperialFortKastav (XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectDarkshadePassage

WZonesBRIDGETOFORTSNOWHAWK
PreCW : Imperial v Mages
CW : Imperial v Stormcloaks
Monsters Possible : Yes
Selective Battle : WZonesSelectFortSnowhawk

WZonesBRITTLEKNEE
CW : Large CW Battle SW of Fort Greymoor
2 CW-aware NPCs
IMP vs BANDITS
Monsters Possible : No
Selective Battle Global : WZonesSelectBrittleKnee

WZonesBROKENTOWER
Forsworn v Imperial during Compelling Tribute Quest
IMP vs Forsworn
Monsters Possible : No
Selective Battle Global : WZonesSelectBrokenTower

WZonesBROKENTOWERBRIDGE
Forsworn v Imperial when Imperial Camp is Active
IMP vs Forsworn
Monsters Possible : No
Selective Battle Global: WZonesSelectBrokenTowerBridge
WZonesDARKSHADEPASSAGE
CW : When Imperials hold Fort Kastav
CW Enabled
Garrison: CWGarrisonEnableMarkerImperialFortKastav (XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectDarkshadePassage

WZonesDOOMSTONE
Pre-CW : Guards v Bandits
Sons Garrison @ Camp : SC v Mages
CW Enabled
Monsters Possible : No
Selective Battle Global : WZonesSelectDragonBridge

WZonesDRAGONBRIDGE
CW & Pre-CW : SC v IMP
CW Enabled
Monsters Possible : Yes
Selective Battle Global : WZonesSelectDragonBridge

WZonesDUNSTADFELLHAMMER
MonsterGarrison @ Fort Dunstad : Stormcloak vs Bandits
CW Enabled
Monsters Possible : Yes
Selective Battle Global : WZonesSelectDunstadFellhammer

WZonesFALKREATH
CW : Imperials @ Fort Sungard : Small Skirmish near Falkreath
Monsters Possible : No
Selective Battle Global : WZonesSelectFalkreath

WZonesFORTAMOL
MonsterGarrison @ Fort Amol : Stormcloak vs Mages
CW Enabled
Monsters Possible : Yes
Selective Battle Global : WZonesSelectFortAmol
WZonesFROSTFLOWMOUNT
CW : Large CW Battle
CW Enabled
Monsters Possible : Yes
Selective Battle Global : WZonesSelectFrostflowMount

WZonesFORTGREYMOOR
MonsterGarrison @ Fort Greymoor : Stormcloak vs Bandits
CW Enabled
Monsters Possible : Yes
Selective Battle Global : WZonesSelectFortGreymoor

WZonesHAARFINGAR
CW : When Stormcloaks have a nearby camp
CW Enabled
Garrison: CWGarrisonEnableMarkerSonsCampHaafingar
Monsters Possible : No
Selective Battle Global : WZonesSelectHaafingar

WZonesHAMMERFELL
PreCW/CW : Imperials v Redguard at the entry to Hammerfell
CW Enabled
Monsters Possible : No
Selective Battle Global : WZonesSelectHammerfell

WZonesHELGEN
CW : When SCs hold FORT NEUGARD
CW Enabled
IMPS v SC
Monsters Possible : Yes
Selective Battle Global : WZonesSelectHelgen

WZonesIRKNGTHAND
Large NonCW Battle.
CW Enabled : SC Before, Imperial if they win
Always : Draughers/Skeletons
Monsters Possible : No
Selective Battle Global : WZonesSelectIrkngthand

WZonesIVARSTEADCROSSROADS
CW : Battle near Ivarstead
ImperialGarrison @ Fort Neugard
Garrison: CWGarrisonEnableMarkerImperialFortNeugrad (XMarker)
Monsters Possible : No
Selective Battle : WZonesSelectIvarsteadCrossroads

WZonesKORVANJUND
PreCW : SC v Bandits
CW : Depends on player’s side
CW Enabled
Monsters Possible : No
Selective Battle Global : WZonesSelectKorvanjund
WZonesLABYRINTHIAN
Large NonCW Battle.
CW Enabled : SC Before, Imperial if they win
Always : Draughers/Skeletons
Monsters Possible : No
Selective Battle Global : WZonesSelectLabyrinthian

WZonesLIARSRETREAT
Forsworn v Stormcloak after CW Stormcloak Victory
SC vs Forsworn
Monsters Possible : No
Selective Battle Global : WZonesSelectLiarsRetreat

WZonesLOREIUSFARM
CW : When IMPERIALS hold DUNSTED, skirmish on the road.
CW Enabled
Garrison: CWGarrisonEnableMarkerImperialFortDunstad (exterior02)
Monsters Possible : No
Selective Battle Global : WZonesSelectLoreiusFarm

WZonesMEEBOSSHACK
A Fort Closer to IMP territory and possibly on the walk to KATLAS FARM
Carriage Awaits for Thalmor Embassy Quest : Thalmor added
Garrison:
MQ201PartyCarriageSolitudeDriver (KatlasFarmExterior (-19, 23))
Mages in Snowhawk : Mages
Garrison:
CWGarrisonEnableMarkerMonsterFortSnowhawk (FortSnowhawkExterior01 (-15, 16))
Stormcloaks in Ft Snowhawk : Stormcloaks
Parent via script:
CWGarrisonEnableMarkerSonsFortSnowhawk (FortSnowhawkExterior01 (-15, 16))
Monsters Possible : Yes
Selective Battle Global : WZonesSelectMeebosShack

WZonesMORTHAL
CW : When Stormcloaks hold Fort Dunstad
CW Enabled
Garrison: CWGarrisonEnableMarkerISonsFortDunstad (exterior02)
Monsters Possible : No
Selective Battle Global : WZonesSelectMorthal

WZonesMZINCHLEFT
Prior to CW, Stormcloaks attempt to route Bandits.
SC v Bandits
During CW : SC v IMP
Garrison: WZonesGarrisonMonster
Monsters Possible : No
Selective Battle Global : WZonesSelectMzinchleft

WZonesNIGHTGALEINN
CW : When Imperials hold Fort Dunstad
CW Enabled
Garrison: CWGarrisonEnableMarkerImperialFortDunstad (XMarker)
Monsters Possible : Yes
Selective Battle Global : WZonesSelectNightgaleInn

WZonesNORTHROAD
CW : When Imperials hold Fort Dunstad
CW Enabled
Garrison: CWGarrisonEnableMarkerIImperialFortDunstad (exterior02)
Monsters Possible : No
Selective Battle Global : WZonesSelectMorthal

WZonesPASSAGETOMORROWIND
Some angry Dunmer stand at the entrance to Morrowind
Before CW
Garrison: CWGarrisonEnableMarkerImperialCampPale (XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectPassagetoMorrowind

WZonesPALEIMPERIALCAMP
CW : When Imperials hold Fort Dunstad
CW Enabled
Garrison: CWGarrisonEnableMarkerImperialCampPale (XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectPaleImperialCamp

WZonesPINEWATCHBRIDGE
CW : Small Skirmish near Korvanjund
CW Enabled
Monsters Possible : No
Selective Battle Global : WZonesSelectPinewatchBridge

WZonesPUSHTOWINDHELM
CW : Imperials Take Fort Amol and advance towards WINDHELM. Spawns nameless skirmishes to give the impression that the IMPS are routing the SCs towards Windhelm.
IM v SC
Garrison: CWGarrisonEnableMarkerImperialFortAmol (XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectPushToWindhelm

In some cases, the WZ closest to Windhelm and on the bridge will cause the player to miss General Tulius’ speech, however the Quest is still playable… and besides, how can he stand around there chatting up the troops anyway? This portion of the WZ can be disabled with:

Selective Battle Global : WzonesSelectPushToWindhelmBridge

WZonesRAGNVALD
Draugher/Skeletons v Imperial
Pre-CW
Monsters Possible : No
Selective Battle Global : WZonesSelectRagnvald

WZonesREDROAD
CW : Small Skirmish near Korvanjund
Jagged Crown if Player is Imperial : IMP vs BANDITS
Monsters Possible : No
Selective Battle Global : WZonesSelectRedRock

WZonesREDORANPLAINS
CW : West of WHITERUN in contested territory, therefore battle can wage until CW is over.
Parent : None
Before and during CW: StormcloaksCW vs ImperialCW
Monsters Possible : Yes
Selective Battle Global: WZonesSelectRedoran

WZonesRALDBTHAR
Bandits @ Radbthar : Bandits v Dwarven Automatons
Monsters Possible : No
Selective Battle Global : WZonesSelectRaldbthar

WZonesROBBERSGORGE
Bandits v SC
Monsters Possible : No
Selective Battle Global : WZonesSelectRobbersGorge

WZonesRORIKSTEAD
CW : Outskirts of Rorikstead along the road to Markarth
Parent :CWGarrisonEnableMarkerSonsFortNeugrad
(FortNeugradExterior04 (08, -23))
Sons Hold Fort Neugrad : IMP vs BANDITS
Monsters Possible : Yes
Selective Battle Global : WZonesSelectRorikstead

WZonesSAARTHAL
CW : Battle near SAARTHAL.
Always : Skeletons/Draughers
Imperial Hold Windhelm : Imperials
Stormcloaks Hold Windhelm : Stormcloaks
Monsters Possible : Yes
Selective Battle Global : WZonesSelectSaarthal

WZonesSAARTHALEXTENDED
CW : Battle near SAARTHAL when IMPS in DUNSTAD
Garrison: CWGarrisonEnableMarkerImperialFortDunstad (XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectSaarthalExtended

WZonesSILVERDRIFT
CW : Small Skirmish near Korvanjund
Jagged Crown if Player is SC : IMP vs BANDITS
Monsters Possible : No
Selective Battle Global : WZonesSelectSilverdrift

WZonesSKELETONFIELDS
PreCW : SC v IMP
Monsters Possible : No
Selective Battle Global : WZonesSelectSkeletonFields

WZonesSKULDFAN
Add’l DRAUGHER
Monsters Possible : No
Selective Battle Global : WZonesSelectSKULDAFN

WZonesSKYTEMPLE
Sky Temple is in STORMCLOAK territory and is being explored by SCs
Parent : WZONESwactIMPSinWINDHELM
Before and during CW: Stormcloaks
Always: Skeletons
Monsters Possible : Yes
Selective Battle Global : WZonesSelectSkytemple

WZonesSLEEPINGTREE
CW : Closer to IMP territory, but inhabited by BANDITS
Always: Forsworn
During CW : Bandits
Imperials Win CW : Imperials
Stormcloaks Win CW : Stormcloaks
Monsters Possible : Yes
Selective Battle Global : WZonesSelectSleepingTree

WZonesSONSREACHCAMP
SC v Forsworn when CAMP is active
Monsters Possible : No
Selective Battle Global : WZonesSelectSCReachCamp

WZonesSOLITUDESWAMP
CW : Large CW Battle south of SOLITUDE at SONS advancing on SOLITUDE after taking FORT KASTAV
SC v IMP – CWGarrisonEnableMarkerSonsFortKastav (XMarker)
Monsters Possible : Yes
Selective Battle Global : WZonesSelectSolitudeSwamp

WZonesSOVNGARDE
Add’l dragons not triggered by WZCREATURES
Monsters Possible : Yes
Selective Battle Global : WZonesSelectSOVNGARDE
WZonesSTILLBORNPASS
CW : Small Skirmish
Stormcloaks in Fort Kastav : IMP vs BANDITS
Garrison: CWGarrisonEnableMarkerSonsFortKastav (XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectStillborn

WZonesSTONEHILLSMINE
CW : Large CW Battle south of SOLITUDE around mid-map
CW-aware NPCs
From Beginning : IMP vs BANDITS
Monsters Possible : Yes
Selective Battle Global : WZonesSelectStoneHillsMine

WZonesSTEAMCRAG
CW : Imperials @ Fort Greenwall
Monsters Possible : No
Selective Battle Global : WZonesSelectSteamcrag

WZonesSTREAMCAMP
CW : Large CW Battle south of SOLITUDE around mid-map
Before CW : Bandits v Guards – WZONESxAmolMonsters
During CW : SC v IMP –
CWGarrisonEnableMarkerImperialFortDunstad (XMarker)
Monsters Possible : Yes
Selective Battle Global : WZonesSelectStreamCamp

WZonesSUNGARD
CW : SC v IMP
Pre/NoCW : Forsworn v Imp
Monsters Possible : No
Selective Battle Global : WZonesSelectSungard

WZonesSUNDERSTONEPASS
CW : Small Crossroads
CW-aware NPCs
From Beginning : IMP vs BANDITS
Monsters Possible : Yes
Selective Battle Global : WZonesSelectSunderstonePass

WZonesSWINDLERSDEN
CW : Imperial Camp near Whiterun
Parent Imperial :
CWGarrisonEnableMarkerImperialCampWhiterun
Parent Stormcloak : CWGarrisonEnableMarkerSonsFortSungard (XMarker)
During CW: IMP vs BANDITS
Stormcloaks join if they own Fort SUNGARD
Monsters Possible : Yes
Selective Battle Global : WZonesSelectSwindlersDen

WZonesTRAITORSPOST
CW : Small CW Skirmish active as Imperials advance on Windhelm
Garrison: CWGarrisonEnableMarkerImperialFortKastav
(FortKastavExterior03 (28, 13))
From Imperial Occupation of Fort Kastov : IMP vs BANDITS
Monsters Possible : Yes
Selective Battle Global : WZonesSelectWhistlingMine

WZonesTREVASWATCH
In STORMCLOAK territory
Parent : QuestID 10 – 140
During CW: SC vs BANDITS
Monsters Possible : No
Selective Battle Global : WZonesSelectTrevasWatch

WZonesUTTERINGHILLS
CW : IMPS @ Fort Kastav
Stormcloaks v Imperials with possible Dwarven Automaton
Monsters Possible : Yes
Selective Battle Global : WZonesSelectUtteringHills

WZonesVALTHUME
Always : Forsworn v Skeletons
Monsters Possible : No
Selective Battle Global : WZonesSelectValthume

WZonesVOLSKYGGE
In IMPERIAL territory
Garrison: WZONESxHraggstadImperials (XMarker)
During CW: Imperials
Always: Bandits v Forsworn
Monsters Possible : No
Selective Battle Global : WZonesSelectVolskygge

WZonesWHISTLINGMINE
CW : Small CW Skirmish active as Imperials advance on Windhelm
Garrison: CWGarrisonEnableMarkerImperialFortKastav (FortKastavExterior03 (28, 13))
From Beginning : IMP vs BANDITS
Monsters Possible : Yes
Selective Battle Global : WZonesSelectWhistlingMine

WZonesWHITERUN
CW : Huge SC v IMP battle surrounding Whiterun during and after Siege.
Skirmishes : Included unnamed skirmishes
Monsters Possible : Yes
Selective Battle Global : WZonesSelectWhiterun
CW : Skirmishes : Within the Walls of the City
Selective Battle Global : WZonesSelectWhiterunInterior

WZonesWIDOWSWATCH
CW : When Stormcloaks hold Fort Hraggstad. Gives the impression of scattered fighting after overtaking Fort. Other nameless skirmishes are tied in to this so they can be disabled with SELECTIVE BATTLE name. Their location EditorIDs are WZONESnamelessSkirmishHraggstad.
CW Enabled
SC v IMP
Monsters Possible : Yes
Selective Battle Global : WZonesSelectWidowsWatch

WZonesYORGRIM
CW : Small Skirmish
Imperials in Fort Kastav : IMP vs BANDITS
Garrison: CWGarrisonEnableMarkerImperialFortKastav(XMarker)
Monsters Possible : No
Selective Battle Global : WZonesSelectYorgrim

Please Note: There are unnamed skirmishes attached to parent battles as indicated above.