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For further information about stabilizing Skyrim, please visit:

 

DO I NEED TO START A NEW GAME?

Nope.  It’s best if you do, but it’s not necessary.

IS WARZONES COMPATIBLE WITH IMMERSIVE PATROLS?

Yep.  And here’s two hours of proof:

However, it’s going to be completely dependent upon whether your computer can handle the add’l NPCs.  If so, then they will play together.

IS WARZONES COMPATIBLE WITH CIVIL WAR OVERHAUL?

The answer, in the purest sense of the word, is yes… However, it’s going to be completely dependent upon whether your computer can handle the add’l NPCs.  If so, then they will play together and all manner of entertaining mayhem will ensue!

IS WARZONES COMPATIBLE WITH THIS OR THAT MOD?

We’re compiling a list of mods that may be “incompatible” or require a little bit of jiggering to play nice with WZ.  It is available here. Please feel free to report your findings.

IS THIS COMPATIBLE WITH ARMOR/OUTFIT ALTERING MODS?

Yes.  Put them after WARZONES in your load-order.  You may experience odd results sometimes when other mods alter some loot lists we reference, the textures/meshes/records will not even conflict with the mods we’ve integrated.  Also be aware that adding high-resolution textures may dampen performance especially in populated Warzones.

DO THESE GUYS RESPAWN? AND WHEN?

The dead do respawn IF their battle is still “active”. Their respawn time is controlled by the game setting just as vanilla NPCs are.   If you are using a timescale adjuster or if you have adjusted the respawn time with another mod, the WARZONE dead will adhere to that.

Default respawn is 240 hours.

DOES THIS SCREW UP THE CIVIL WAR QUESTLINE?

Not to my knowledge.  Although, as mentioned in the description, this is not 100% lore-friendly and I’m not 100% perfect.  If you come across something amiss, please let me know and I will fix it asap.

WHAT HAPPENS AFTER THE CIVIL WAR QUESTLINE?

Most Civil War battles disappear at the conclusion of the Civil War.  Other battles remain with the winning faction taking over by protecting their new territories.  Some new battles will spawn, some old battles will disappear.

HOW DO THESE “FACTIONS” WORK?

The NPCs spawned belong to unaltered vanilla factions.

Kill a STORMCLOAK and they’ll get pissed at you.

As of now, there are no new factions and no NPCs other than those added by WARZONES have been altered in any way.

A NOTE ON FACTIONS : I have a theory and it’s not a great one, but it the best I can offer.  SOME folks have had trouble with the enemy faction treating them as such especially when starting WARZONES mid-game.  Here’s my advice.  Kill one of your enemies and you’ll be back to being comfortably despised across the land.  I think it may have to do with the fact that you’re starting mid-game and that the WARZONE NPCS maybe haven’t processed you yet.  At least that’s a thought.

WILL THERE BE A LITE VERSION?

No.  This version allows you to adjust the spawn count to LOW.  Any lower than the LOW setting and frankly there’s no point in using this mod.  WARZONES 2015.2 adds PERFORMANCE MODE, which effectively “halves” the amount of NPCs potentially spawned.  This may be helpful for some users.

AND WHAT ABOUT HIGHER SPAWNS?

You now have the option to increase spawns per point up to 5 (which is more than you’ll ever be able to use).  Do bear in mind that too many spawns will absolutely cause you to crash, so go easy… but I do congratulate you on your system – or your optimism.   It will not be a “polite” crash, your game will simply stop dead, so if you’re going to fiddle with adding more NPCs, you should get accustomed to using Task Manager… hahah.

MCM FAILS TO APPEAR:

So long as you have followed our installation instructions and installed SKYUI, within a few moments of starting your game, MCM will register the WARZONES MENU.  There may be a delay depending upon how many other mods you’ve just installed, where you are currently standing, how many other scripts are firing, but be patient, it’ll happen.  Sometimes, opening and closing MCM itself with trigger new menus to register.  This mod is reported to “kick” lazy MCM registrations and may be helpful.

 

If your delay is more than 2 minutes and/or you never get the MCM but do get the MT PAIN marker and the wrecked house, you very likely have a very polluted save and you will very likely need to clean it before you’ll get any results from WARZONES 2015.  Click here for how-to check and clean your save.

MY COMPUTER CRASHES WITH THIS MOD:

On a guess (an educated one), you’re pushing your system too hard in one way or other. You may choose to blame this mod or you may choose to optimize your computer and/or reduce your expectations of what your computer can handle.

Sorry to say it, but unless a bug is consistently repeatable, it’s most likely not limited to this mod.

My second guess is that since you very likely installed it mid-game, there are things that you’ve done that will affect this kind of mod.

When you’re just about to “report a bug” to me, please take a moment to consider these things:

  • How many high-res texture replacers are you using?
  • How many other mods are you using?
  • How many “fixes” have you applied?
  • How many “improvements” have you made to your INI?
  • How good is your computer, really?
  • Could you REALLY maintain a solid frame rate before you installed this?
  • Have you tried to further optimize your computer now that you’ve gotten this mod?
  • Did you do a CLEAN SAVE when updating?
  • Did you set your UGRIDS to load to 7 or more because you thought that was a good idea? It’s not.
  • Are your draw distances all maxed out? They shouldn’t be.
  • Did you upgrade your shadows via the INI to very high quality, distance, redraw and softness?
  • Are you trying to push too many visual effects such as AA, AO, ENB, FXAA and the like?
  • Did you spend more than ten seconds on this before having a knee-jerk reaction to call MyGoodEye a douche and declare before the world that “this mod is buggy”?
  • Seriously, these things are important.

If any of the above is correct, then you probably have some work to do.

This is not to say that the mod is 100% bug-free, but it is to say that your game and computer setup may have some impact on the problems you’re experiencing.

 

Visit GrandBulwark’s Skyrim Project Stability for further information about stabilizing Skyrim.